The Unity Web Player has been integral to my website and I have spent a lot of time building functionality around it. It doesn't actually change things all that much seeing as I was planning on supplying standalone builds either way, but it would be preferable if Google had at least waited a week. Meaning Unity just lost the feature I enjoyed the most. Especially annoying is that of all is that this happens just before Ludum Dare 32. Building for WebGL in Unity is not ready yet which means the only option left are standalone players. Removing the NPAPI-support in Chrome is not something they suddenly decided to do, it has been a long time coming:īut it still sucks that they decided to pull the plug now. NPAPI’s 90s-era architecture has become a leading cause of hangs, crashes, security incidents, and code complexity. Their reasoning for doing this is as follow: The most popular of which include Java, Silverlight and the Unity Web Player. This change in Chrome or its workaround is not targeting the Unity Web Player specifically, but all plugins which use the Netscape Plugin Application Programming Interface (NPAPI). This isn't a dangerous thing to do, it just enables NPAPI-support as it was before you upgraded to Chrome version 42. Now the Unity Web Player should work just like before. This workaround will only work until September when support is removed for good: If this doesn't work you may have to empty your browser cache as well. Click to enable it and restart your browser. This should take you directly to the correct Chrome setting. ![]() For the time being Unity Web Player support can be re-enabled by pasting this into your chrome address bar: chrome : //flags/#enable-npapi On my own site, according to Google Analytics, nearly 70% of the users use Chrome. It primarily acts as a standalone engine, but it uses your web browser's resources to "access" the required hardware, without the need of other third-party libraries like OpenGL or DirectX.Ap| 75 comments Google Chrome just killed the Unity Web PlayerĬhrome version 42 was just released and by default it disables support for the Unity Web Player, effectively killing it.Ĭhrome has a large market share overall, ranging from 25-50% depending on what source you're checking. Last but not least, please note that in order to ensure the best all-round performance, the player automatically updates whenever necessary.ĭespite its lightweight package, Unity Web Player plays a vital role when it comes to playing 2D and 3D content (be it games or videos) created with Unity from the web. Play 3D content created with Unity directly in your browser with the help of this bespoke utility From this point onwards, you should be able to play any 3D game or 3D content built with Unity with the help of your browser without any type of extra hassle or user input. To deploy it on your computer, simply download and launch the provided installer, agree with the provided terms and conditions and that's basically it. ![]() This lightweight piece of software is designed to bestow upon your computer's browser 3D preview capabilities, thus ensuring your enjoyment for blazing three dimensional content with immersive graphics and smoothly animated characters that you've come to appreciate from Unity. Remarkably straightforward installation procedure Since it seems like almost everything is transitioning from our local devices onto the Web, it's a good thing the company decided to launch the Unity Web Player. Its high status comes partly from the high quality work of the development team behind it, and partly thanks to the remarkable number of over 25 supported platforms, such as mobile, desktop, console, TV, AR, VR and Web. Extends your browser's reach to 3D content created with Unity In just a few words, Unity is one of the most popular, all-purpose, cross-platform 2D and 3D gaming engine (or game development platform, as it's also called). If you're involved in the gaming-related development, or you're simply passionate about games, then there's a fairly good chance that you've heard about Unity.
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